Vah Shir

One of the recently discovered races of the world, the Vah Shir do not come from Norrath, but rather the moon of Luclin. When transportation of Luclin was available, the Vah Shir were soon discovered by those who traveled. The Vah Shir were originally from the continent of Odus , but when the Erudites moved there, a clash occurred and the Vah Shir were teleported by the Erudites to the moon. Through this experience, the Vah Shir learned to become stronger.

Vah Shir follow no particular religion, but they do pay homage to their king, Raja Kerrath. Because of the adversity they have faced, the Vah Shir share a tight bond with one another and are extremely loyal to kin. The Vah Shir are selfless and focus on the good of all rather than their individual needs. After being sent to the moon, they found home in Shar Vahl. It is located next to Hollowshade Moor and Shadeweaver’s Thicket, this area is very majestic and beautiful.


Vah Shir share a number of traits in common with each other.

Ability Score Increase. Your Strength, Dexterity and Wisdom scores increase by 1.
Age. Vah Shir have lifespans are slightly longer than humans. They enter adulthood in their late teens and usually live to be between 100-140 years old.
Alignment. Vah Shir are honorable and strict, favoring lawful alignments. As creatures of beauty and grace, they generally abhor anything evil or destructive.
Size. Vah Shir range in height between 5 and 7 feet tall and weigh between 130 and 240 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Cat Fall. You are resistant to any falling damage you take if you are conscious and not incapacitated.
Claws. You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.
Darkvision. Accustomed to nocturnal life, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Nimble. You are proficient in Acrobatics and Stealth.
Languages. You can speak, read and write Common and speak Luclin. Luclin is an unwritten language, though the Vah Shir are perfectly capable of learning the writing of others.

Vah Shir

EverQuest: Second Darkness Praissen